PaintBooth is our custom texture and material handling Application
PaintBooth imports standard 3D format files including object files (obj) from any 3D program. Within PaintBooth it is possible to create many different versions of the same object based on material or texture changes. These are all stored within one compact file that can be exported ready to add to the App project file.
For example - If a character in a game had multiple outfits all this could be achieved by the artist in Paintbooth. We call this feature 'Paint Schemes'. For the programmer to change colour schemes within the code they simply reference the name of the scheme assigned by the artist.
Paintbooth optimises the 3D model for the iPhone platform and exports to a file containing all the material and texture information. This allows for faster loading and real time rendering.
PaintBooth files can be imported into Puppeteer for animation.
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